Added helms and dynamic goblins. Added onEnter spawner scripts to all dungeon areas. Fixed the Dishonest Patrol to be dynamic & more like PnP. Full compile. Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
122 lines
2.4 KiB
JSON
122 lines
2.4 KiB
JSON
{
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"__data_type": "UTT ",
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"AutoRemoveKey": {
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"type": "byte",
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"value": 0
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},
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"Comment": {
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"type": "cexostring",
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"value": "Tag format:\r\nStartingDestination_FinalDestination_HoursToGoToFinal_NextWaypoint_HoursToGoToNextWaypoint_Terrain_Facing\r\ni.e. 7_3_24_1_8_Forest_s or 7_3_24_1_8_Forest_45\r\n(direction can be n, s, e, w, ne, nw, se, sw, or a number 0 through 360\r\nwith east 0, north 90, etc.\r\nWhich might translate to, \"I am starting off at Point A and I want to go to the Forest Tomb. It is 24 hours of travel to get there. To get there,\r\nI will first be going to Waypoint 1, which is 8 hours of travel through a\r\nforest, and I will be going generally south.\"\r\n"
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},
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"Cursor": {
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"type": "byte",
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"value": 1
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},
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"DisarmDC": {
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"type": "byte",
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"value": 10
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},
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"Faction": {
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"type": "dword",
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"value": 1
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},
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"HighlightHeight": {
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"type": "float",
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"value": 3.0
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},
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"KeyName": {
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"type": "cexostring",
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"value": ""
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},
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"LinkedTo": {
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"type": "cexostring",
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"value": ""
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},
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"LinkedToFlags": {
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"type": "byte",
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"value": 0
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},
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"LoadScreenID": {
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"type": "word",
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"value": 0
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},
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"LocalizedName": {
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"type": "cexolocstring",
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"value": {
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"0": "Overland Transition 2"
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}
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},
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"OnClick": {
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"type": "resref",
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"value": "otres_convo"
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},
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"OnDisarm": {
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"type": "resref",
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"value": ""
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},
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"OnTrapTriggered": {
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"type": "resref",
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"value": ""
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},
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"PaletteID": {
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"type": "byte",
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"value": 5
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},
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"PortraitId": {
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"type": "word",
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"value": 445
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},
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"ScriptHeartbeat": {
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"type": "resref",
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"value": ""
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},
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"ScriptOnEnter": {
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"type": "resref",
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"value": "otres_convo"
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},
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"ScriptOnExit": {
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"type": "resref",
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"value": ""
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},
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"ScriptUserDefine": {
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"type": "resref",
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"value": ""
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},
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"Tag": {
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"type": "cexostring",
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"value": "7_3_24_1_8_Forest_s"
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},
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"TemplateResRef": {
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"type": "resref",
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"value": "overlandtrans002"
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},
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"TrapDetectable": {
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"type": "byte",
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"value": 1
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},
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"TrapDetectDC": {
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"type": "byte",
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"value": 10
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},
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"TrapDisarmable": {
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"type": "byte",
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"value": 1
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},
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"TrapFlag": {
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"type": "byte",
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"value": 0
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},
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"TrapOneShot": {
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"type": "byte",
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"value": 1
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},
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"TrapType": {
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"type": "byte",
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"value": 0
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},
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"Type": {
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"type": "int",
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"value": 1
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}
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}
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