11 lines
317 B
Plaintext
11 lines
317 B
Plaintext
// Example 1 - Ends the game using the Ending movie
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// "Ending.bik" found under the "movies" directory.
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// yes placing this in a module's OnModuleLoad (found
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// under "Edit > Module Properties" on the Aurora Toolset)
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// does indeed cause the movie to play when the module
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// loads
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void main()
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{
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EndGame("Credits");
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}
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