44 lines
		
	
	
		
			1003 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1003 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
string sDeny;
 | 
						|
/*   Script generated by
 | 
						|
Lilac Soul's NWN Script Generator, v. 2.1
 | 
						|
 | 
						|
For download info, please visit:
 | 
						|
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625    */
 | 
						|
 | 
						|
//Put this OnUsed
 | 
						|
void main()
 | 
						|
{
 | 
						|
 | 
						|
object oPC = GetLastUsedBy();
 | 
						|
 | 
						|
if (!GetIsPC(oPC)) return;
 | 
						|
 | 
						|
if (GetItemPossessedBy(oPC, "RingofSwimming")== OBJECT_INVALID)
 | 
						|
   {
 | 
						|
   sDeny="you must have the ring of swimming to swim this passage!";
 | 
						|
 | 
						|
   SendMessageToPC(oPC, sDeny);
 | 
						|
 | 
						|
   return;
 | 
						|
   }
 | 
						|
 | 
						|
object oTarget;
 | 
						|
location lTarget;
 | 
						|
oTarget = GetWaypointByTag("10ariver6");
 | 
						|
 | 
						|
lTarget = GetLocation(oTarget);
 | 
						|
 | 
						|
//only do the jump if the location is valid.
 | 
						|
//though not flawless, we just check if it is in a valid area.
 | 
						|
//the script will stop if the location isn't valid - meaning that
 | 
						|
//nothing put after the teleport will fire either.
 | 
						|
//the current location won't be stored, either
 | 
						|
 | 
						|
if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;
 | 
						|
 | 
						|
AssignCommand(oPC, ClearAllActions());
 | 
						|
 | 
						|
AssignCommand(oPC, ActionJumpToLocation(lTarget));
 | 
						|
 | 
						|
}
 |