16 lines
		
	
	
		
			414 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			414 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
// Dimension Doors spawn in
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// This is the DimDoors varient. It requires "nw_c2_dimdoor" in the UDE
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// Flags combat round event, and then fires the default spawn in script.
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#include "J_INC_CONSTANTS"
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void main()
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{
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    // Spawn in condition
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    SetSpawnInCondition(AI_FLAG_UDE_END_COMBAT_ROUND_EVENT, AI_UDE_MASTER);
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    // Execute the default On Spawn file.
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    ExecuteScript("nw_c2_default9", OBJECT_SELF);
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}
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