Fixed creature hak name, added more quest persistence. Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
		
			
				
	
	
		
			28 lines
		
	
	
		
			661 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			661 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
//::///////////////////////////////////////////////
 | 
						|
//:: qst_husband_01.nss
 | 
						|
//:: Copyright (c) 2022 Project RATDOG
 | 
						|
//:://////////////////////////////////////////////
 | 
						|
/*
 | 
						|
    Checks for stage 1 in the "Lost Husband" quest
 | 
						|
*/
 | 
						|
//:://////////////////////////////////////////////
 | 
						|
//:: Created By:  Jaysyn
 | 
						|
//:: Created On:  20220619
 | 
						|
//:://////////////////////////////////////////////
 | 
						|
 | 
						|
#include "pqj_inc"
 | 
						|
 | 
						|
int StartingConditional()
 | 
						|
{
 | 
						|
//:: Declare major variables
 | 
						|
    object oPC = GetPCSpeaker();
 | 
						|
       int nInt;
 | 
						|
 | 
						|
    nInt = RetrieveQuestState("husband", oPC);
 | 
						|
//  nInt=GetLocalInt(oPC, "NW_JOURNAL_ENTRYhusband");
 | 
						|
 | 
						|
    if (nInt == 1) return TRUE;
 | 
						|
 | 
						|
    return FALSE;
 | 
						|
}
 |