1852 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			1852 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
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 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "ath's geisers by ath\r\n"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 9,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "ath's geisers by ath\r\n"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 9,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "ath's geisers by ath\r\n"
 | 
						|
        }
 | 
						|
      }
 | 
						|
    ]
 | 
						|
  },
 | 
						|
  "SoundList": {
 | 
						|
    "type": "list",
 | 
						|
    "value": []
 | 
						|
  },
 | 
						|
  "StoreList": {
 | 
						|
    "type": "list",
 | 
						|
    "value": []
 | 
						|
  },
 | 
						|
  "TriggerList": {
 | 
						|
    "type": "list",
 | 
						|
    "value": [
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": ""
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Deadly Fire\r\nDetect DC: 22\r\nDisarm DC: 36\r\nSet DC: 35\r\nDamage / Effect: 25d6\r\nAverage Damage: 87.5\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 13 - 30"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": ""
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Epic Fire\r\nDetect DC: 43\r\nDisarm DC: 58\r\nSet DC: 65\r\nDamage / Effect: 50d6\r\nAverage Damage: 175\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 20 - 30"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 1,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "Minor Fire\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 5d6\r\nAverage Damage: 17.5\r\nArea of Effect: Small, Sphere\r\nMin to Max player level: 3 - 8"
 | 
						|
        }
 | 
						|
      }
 | 
						|
    ]
 | 
						|
  },
 | 
						|
  "WaypointList": {
 | 
						|
    "type": "list",
 | 
						|
    "value": [
 | 
						|
      {
 | 
						|
        "__struct_id": 5,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": ""
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 5,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 5,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 5,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
 | 
						|
        }
 | 
						|
      },
 | 
						|
      {
 | 
						|
        "__struct_id": 5,
 | 
						|
        "Comment": {
 | 
						|
          "type": "cexostring",
 | 
						|
          "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
 | 
						|
        }
 | 
						|
      }
 | 
						|
    ]
 | 
						|
  }
 | 
						|
}
 |