Added helms and dynamic goblins. Added onEnter spawner scripts to all dungeon areas. Fixed the Dishonest Patrol to be dynamic & more like PnP. Full compile. Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
		
			
				
	
	
		
			23 lines
		
	
	
		
			471 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			471 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #MAXMODEL ASCII
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| # model: pml0_footl015
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| filedependancy pma0_footl015.max
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| newmodel pml0_footl015
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| setsupermodel pml0_footl015 NULL
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| classification character
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| setanimationscale 1
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| #MAXGEOM  ASCII
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| beginmodelgeom pml0_footl015
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| node dummy pml0_footl015
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|   parent NULL
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|   #part-number 0
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| endnode
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| node dummy pml0_footl015g
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|   parent pml0_footl015
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|   #part-number 1
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|   position 0.0000000 0.0000000 0.0000000
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|   orientation 0 0 0 0
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| endnode
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| endmodelgeom pml0_footl015
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| 
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| donemodel pml0_footl015
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