//::///////////////////////////////////////////////
//:: Spell Hook Include File
//:: prc_psi_splhook
//:://////////////////////////////////////////////
/*

    This file acts as a hub for all code that
    is hooked into the psionic spellscripts

*/
//:://////////////////////////////////////////////
//:: Created By: Stratovarius
//:: Created On: 20-10-2004
//:://////////////////////////////////////////////

//#include "prc_x2_craft"
#include "x2_inc_spellhook"
#include "prc_inc_spells"
#include "inc_utility"
#include "prc_inc_itmrstr"
#include "psi_inc_psifunc"

// This function holds all functions that are supposed to run before the actual
// spellscript gets run. If this functions returns FALSE, the spell is aborted
// and the spellscript will not run
int PsiPrePowerCastCode();

//This function handles the "free swipe when manifesting" ability of the Diamond Dragon
void Dragonswipe()
{
    object oPC = OBJECT_SELF;
    // If claws are not activated, exit
    if(!GetLocalInt(oPC, "DiamondClawsOn")) return;
    object oTarget = PRCGetSpellTargetObject();

    // Get the item used to cast the spell
    object oItem = GetSpellCastItem();

    // Clawswipes only work on powers manifested by the Diamond Dragon, not by items he uses.
    if (oItem != OBJECT_INVALID)
    {
        FloatingTextStringOnCreature("You do not gain clawswipes from Items.", OBJECT_SELF, FALSE);
        return;
    }

    effect eInvalid;

    if(TakeSwiftAction(oPC))
    {
        //grab the closest enemy to swipe at
        oTarget = GetNearestCreature(CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN, oPC, 1,
            CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY);
        if (oTarget != oPC && GetDistanceToObject(oTarget) < FeetToMeters(15.0))
        {
            object oClaw = GetItemInSlot(INVENTORY_SLOT_CWEAPON_R, oPC);
           PerformAttack(oTarget, oPC, eInvalid, 0.0, 0, 0, DAMAGE_TYPE_SLASHING, "*Clawswipe Hit*", "*Clawswipe Missed*", FALSE, oClaw);
        }
    }

}

//------------------------------------------------------------------------------
// if FALSE is returned by this function, the spell will not be cast
// the order in which the functions are called here DOES MATTER, changing it
// WILL break the crafting subsystems
//------------------------------------------------------------------------------
int PsiPrePowerCastCode()
{
    object oManifester = OBJECT_SELF;
    object oTarget = PRCGetSpellTargetObject();
    int nPowerID = PRCGetSpellId();
    int nPowerLevel = GetPowerLevel(oManifester);
    int nManifestingClass = GetManifestingClass(oManifester);
    int bPowerIsHostile = Get2DACache("spells", "HostileSetting", nPowerID) == "1";

    int nContinue = !ExecuteScriptAndReturnInt("prespellcode", oManifester);

	//---------------------------------------------------------------------------  
	// Forsakers can't use psionics  
	//---------------------------------------------------------------------------  
	if (nContinue && GetLevelByClass(CLASS_TYPE_FORSAKER, oManifester))  
	{  
		FloatingTextStringOnCreature("Forsakers cannot manifest psionic powers!", oManifester, FALSE);  
		nContinue = FALSE;  
	}

    //---------------------------------------------------------------------------
    // Break any spell require maintaining concentration
    //---------------------------------------------------------------------------
    X2BreakConcentrationSpells();

    // Ectoplasmic Form conc check
    if (GetLocalInt(oTarget, "PRC_Power_EctoForm"))
    {
        nContinue = GetIsSkillSuccessful(oManifester, SKILL_CONCENTRATION, (20 + nPowerLevel));
    }

    //---------------------------------------------------------------------------
    // Run Disrupting Strike Check
    //---------------------------------------------------------------------------
    if (nContinue && GetLocalInt(oManifester, "DisruptingStrike_PsionicsFail"))
    {
        nContinue = FALSE;
    }

    //---------------------------------------------------------------------------
    // Check for PRC spell effects
    //---------------------------------------------------------------------------
    if(nContinue)
        nContinue = PRCSpellEffects(oManifester, oTarget, nPowerID, nPowerLevel, nManifestingClass, bPowerIsHostile, -1);

    //---------------------------------------------------------------------------
    // Run Grappling Concentration Check
    //---------------------------------------------------------------------------
    if (nContinue)
        nContinue = GrappleConc(oManifester, nPowerLevel);

    //---------------------------------------------------------------------------
    // This stuff is only interesting for player characters we assume that use
    // magic device always works and NPCs don't use the crafting feats or
    // sequencers anyway. Thus, any NON PC spellcaster always exits this script
    // with TRUE (unless they are DM possessed or in the Wild Magic Area in
    // Chapter 2 of Hordes of the Underdark.
    //---------------------------------------------------------------------------
    if(!GetIsPC(oManifester)
    && !GetPRCSwitch(PRC_NPC_HAS_PC_SPELLCASTING))
    {
        if(!GetIsDMPossessed(oManifester) && !GetLocalInt(GetArea(oManifester), "X2_L_WILD_MAGIC"))
        {
            return TRUE;
        }
    }

    if (nContinue)
    {
        //---------------------------------------------------------------------------
        // Run use magic device skill check
        //---------------------------------------------------------------------------
        nContinue = X2UseMagicDeviceCheck(oManifester);
    }

    if (nContinue)
    {
        //-----------------------------------------------------------------------
        // run any user defined spellscript here
        //-----------------------------------------------------------------------
        nContinue = X2RunUserDefinedSpellScript();
    }

    //---------------------------------------------------------------------------
    // Check for the new restricted itemproperties
    //---------------------------------------------------------------------------
    if(nContinue
    && GetIsObjectValid(GetSpellCastItem())
    && !CheckPRCLimitations(GetSpellCastItem(), oManifester))
    {
        SendMessageToPC(oManifester, "You cannot use "+GetName(GetSpellCastItem()));
        nContinue = FALSE;
    }

    //perform the clawswipe
    Dragonswipe();

    //---------------------------------------------------------------------------
    // The following code is only of interest if an item was targeted
    //---------------------------------------------------------------------------
    if (GetIsObjectValid(oTarget) && GetObjectType(oTarget) == OBJECT_TYPE_ITEM)
    {

        //-----------------------------------------------------------------------
        // Check if spell was used to trigger item creation feat
        //-----------------------------------------------------------------------
        if (nContinue) {
            nContinue = !ExecuteScriptAndReturnInt("x2_pc_craft", oManifester);
        }

        //-----------------------------------------------------------------------
        // * Execute item OnSpellCast At routing script if activated
        //-----------------------------------------------------------------------
        SetUserDefinedItemEventNumber(X2_ITEM_EVENT_SPELLCAST_AT);
        //Tag-based PRC scripts first
        int nRet = ExecuteScriptAndReturnInt("is_"+GetTag(oTarget), oManifester);
        if(nRet == X2_EXECUTE_SCRIPT_END)
            return FALSE;

        if(GetModuleSwitchValue(MODULE_SWITCH_ENABLE_TAGBASED_SCRIPTS) == TRUE)
        {
            nRet = ExecuteScriptAndReturnInt(GetUserDefinedItemEventScriptName(oTarget), oManifester);
            if(nRet == X2_EXECUTE_SCRIPT_END)
                return FALSE;
        }

        //-----------------------------------------------------------------------
        // Prevent any spell that has no special coding to handle targetting of items
        // from being cast on items. We do this because we can not predict how
        // all the hundreds spells in NWN will react when cast on items
        //-----------------------------------------------------------------------
        if (nContinue) {
            nContinue = X2CastOnItemWasAllowed(oTarget);
        }
    }

    //Cleaning spell variables used for holding the charge
    if(!GetLocalInt(oManifester, "PRC_SPELL_EVENT"))
    {
        DeleteLocalInt(oManifester, "PRC_SPELL_CHARGE_COUNT");
        DeleteLocalInt(oManifester, "PRC_SPELL_CHARGE_SPELLID");
        DeleteLocalObject(oManifester, "PRC_SPELL_CONC_TARGET");
        DeleteLocalInt(oManifester, "PRC_SPELL_METAMAGIC");
        DeleteLocalManifestation(oManifester, "PRC_POWER_HOLD_MANIFESTATION");
        DeleteLocalMystery(oManifester, "MYST_HOLD_MYST");
    }
    else if(GetLocalInt(oManifester, "PRC_SPELL_CHARGE_SPELLID") != PRCGetSpellId())
    {   //Sanity check, in case something goes wrong with the action queue
        DeleteLocalInt(oManifester, "PRC_SPELL_EVENT");
    }

    return nContinue;
}

//:: void main (){}