#include "inc_mod_constant"
void main()
    {
    object oPC = GetPCSpeaker();
    string sTag;
    int iGold = GetCampaignInt(CAMPAIGN,"Bank"+GetName(oPC),oPC);
    GiveGoldToCreature(oPC,iGold);
    DeleteCampaignVariable(CAMPAIGN,"Bank"+GetName(oPC),oPC);
    if (EXPORT_CHARACTERS)
        ExportSingleCharacter(oPC);
    }
