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zombies to spawn\r\n\r\n\r\nZSS_SPECIAL_COUNT : Number of special zombies to spawn in area\r\nZSS_MUTATION : On or off switch which spawns mutations, or not\r\n" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "Set these variables on the AREA\r\n\r\nZSS_WAYPOINT_NAME : Unique waypoint name used in area\r\nZSS_SPAWN : Number of spawn points in area\r\nZSS_RESPAWN : Number of respawn points in area\r\nZSS_COUNT : Max number of zombies to spawn\r\n\r\n\r\nZSS_SPECIAL_COUNT : Number of special zombies to spawn in area\r\nZSS_MUTATION : On or off switch which spawns mutations, or not\r\n" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "Set these variables on the AREA\r\n\r\nZSS_WAYPOINT_NAME : Unique waypoint name used in area\r\nZSS_SPAWN : Number of spawn points in area\r\nZSS_RESPAWN : Number of respawn points in area\r\nZSS_COUNT : Max number of zombies to spawn\r\n\r\n\r\nZSS_SPECIAL_COUNT : Number of special zombies to spawn in area\r\nZSS_MUTATION : On or off switch which spawns mutations, or not\r\n" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "Set these variables on the AREA\r\n\r\nZSS_WAYPOINT_NAME : Unique waypoint name used in area\r\nZSS_SPAWN : Number of spawn points in area\r\nZSS_RESPAWN : Number of respawn points in area\r\nZSS_COUNT : Max number of zombies to spawn\r\n\r\n\r\nZSS_SPECIAL_COUNT : Number of special zombies to spawn in area\r\nZSS_MUTATION : On or off switch which spawns mutations, or not\r\n" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "Set these variables on the AREA\r\n\r\nZSS_WAYPOINT_NAME : Unique waypoint name used in area\r\nZSS_SPAWN : Number of spawn points in area\r\nZSS_RESPAWN : Number of respawn points in area\r\nZSS_COUNT : Max number of zombies to spawn\r\n\r\n\r\nZSS_SPECIAL_COUNT : Number of special zombies to spawn in area\r\nZSS_MUTATION : On or off switch which spawns mutations, or not\r\n" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "Set these variables on the AREA\r\n\r\nZSS_WAYPOINT_NAME : Unique waypoint name used in area\r\nZSS_SPAWN : Number of spawn points in area\r\nZSS_RESPAWN : Number of respawn points in area\r\nZSS_COUNT : Max number of zombies to spawn\r\n\r\n\r\nZSS_SPECIAL_COUNT : Number of special zombies to spawn in area\r\nZSS_MUTATION : On or off switch which spawns mutations, or not\r\n" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "Set these variables on the AREA\r\n\r\nZSS_WAYPOINT_NAME : Unique waypoint name used in area\r\nZSS_SPAWN : Number of spawn points in area\r\nZSS_RESPAWN : Number of respawn points in area\r\nZSS_COUNT : Max number of zombies to spawn\r\n\r\n\r\nZSS_SPECIAL_COUNT : Number of special zombies to spawn in area\r\nZSS_MUTATION : On or off switch which spawns mutations, or not\r\n" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "Set these variables on the AREA\r\n\r\nZSS_WAYPOINT_NAME : Unique waypoint name used in area\r\nZSS_SPAWN : Number of spawn points in area\r\nZSS_RESPAWN : Number of respawn points in area\r\nZSS_COUNT : Max number of zombies to spawn\r\n\r\n\r\nZSS_SPECIAL_COUNT : Number of special zombies to spawn in area\r\nZSS_MUTATION : On or off switch which spawns mutations, or not\r\n" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "Set these variables on the AREA\r\n\r\nZSS_WAYPOINT_NAME : Unique waypoint name used in area\r\nZSS_SPAWN : Number of spawn points in area\r\nZSS_RESPAWN : Number of respawn points in area\r\nZSS_COUNT : Max number of zombies to spawn\r\n\r\n\r\nZSS_SPECIAL_COUNT : Number of special zombies to spawn in area\r\nZSS_MUTATION : On or off switch which spawns mutations, or not\r\n" } } ] } }