#include "colors_inc" #include "aps_include" void main() { object oModule = OBJECT_SELF; int iRecordPlayerCount = GetPersistentInt(oModule, "REO_RECORD_PLAYER_COUNT"); int iNumOfPlayers; object oPC = GetFirstPC(); while(GetIsObjectValid(oPC)) { iNumOfPlayers++; oPC = GetNextPC(); } // Inform all players that the player count record has been exceeded if(iNumOfPlayers > iRecordPlayerCount) { SetPersistentInt(oModule, "REO_RECORD_PLAYER_COUNT", iNumOfPlayers); oPC = GetFirstPC(); while(GetIsObjectValid(oPC)) { FloatingTextStringOnCreature(ColorTokenDM() + "The record for number of simultaneous players connected at the same time has been broken! " + IntToString(iNumOfPlayers) + " players is the new record to beat!" + ColorTokenEnd(), oPC, FALSE); oPC = GetNextPC(); } } }