void main() { // Bioware Default ExecuteScript("x3_mod_def_enter", OBJECT_SELF); // New character set up ExecuteScript("update_char", OBJECT_SELF); // Persistent Journal Entries ExecuteScript("pqj_mod_enter", OBJECT_SELF); // Persistent Hit Points ExecuteScript("php_mod_enter", OBJECT_SELF); // Bank System ExecuteScript("bank_mod_enter", OBJECT_SELF); // SimTools ExecuteScript("fky_chat_clenter", OBJECT_SELF); // Radio System - Also used for NWNX chat (different from SimTools) ExecuteScript("radio_mod_enter", OBJECT_SELF); // DM Validation ExecuteScript("dm_validation", OBJECT_SELF); // PC Validation ExecuteScript("auth_mod_enter", OBJECT_SELF); // Collect PC Information ExecuteScript("collect_pc_data", OBJECT_SELF); // Server MOTD ExecuteScript("show_motd", OBJECT_SELF); // Record Player Count ExecuteScript("record_pc_count", OBJECT_SELF); // Ghostwalk - Prevents PCs from bumping each other ExecuteScript("ghostwalk", OBJECT_SELF); // Housing System ExecuteScript("rhs_mod_enter", OBJECT_SELF); // Test stuff //SetPlayerEnhanced(oPC, 0); }