#include "aps_include" void main() { // NWNX Setup SetLocalString(OBJECT_SELF, "NWNX!INIT", "1"); GetLocalObject(OBJECT_SELF, "NWNX!INIT"); DeleteLocalString(OBJECT_SELF, "NWNX!INIT"); // Bioware default ExecuteScript("x2_mod_def_load", OBJECT_SELF); // SimTools and NWNX ExecuteScript("fky_chat_modload", OBJECT_SELF); // Bank System ExecuteScript("bank_mod_load", OBJECT_SELF); // Event Initialization ExecuteScript("initialize_event", OBJECT_SELF); // Key Items ExecuteScript("key_item_modload", OBJECT_SELF); // Death System ExecuteScript("dth_mod_load", OBJECT_SELF); // Portrait Selection System ExecuteScript("portrait_modload", OBJECT_SELF); // NWNX Haks //ExecuteScript("haks_mod_load", OBJECT_SELF); // Test //ExecuteScript("test", OBJECT_SELF); // Spawn System - Must be fired LAST ExecuteScript("zss_mod_load", OBJECT_SELF); }