#include "adv_include" #include "zzdlg_main_inc" void main() { object oPC = GetLastPCRested(); object oDatabase = GetItemPossessedBy(oPC, PC_DATABASE); // Save characters if(GetIsObjectValid(oPC) && GetIsPC(oPC) && !GetIsDM(oPC)) ExportSingleCharacter(oPC); AssignCommand(oPC, ClearAllActions()); _dlgStart(oPC, oDatabase, ADV_REST_MENU, 1, 1, 1); }