// Called on the module's OnEnter event. // Will display the currently set Message of the Day or MOTD to any players that enter the server. #include "colors_inc" #include "aps_include" void main() { object oPC = GetEnteringObject(); object oModule = OBJECT_SELF; string sMOTD = GetLocalString(oModule, "MOTD"); string sMessage = ColorTokenGreen() + "Welcome to Resident Evil Online!\n\nMOTD: " + ColorTokenWhite() + sMOTD + ColorTokenEnd(); DelayCommand(6.5, SendMessageToPC(oPC, sMessage)); }