// zzdlg_check_init // // Original filename under Z-Dialog: zdlg_check_init // Copyright (c) 2004 Paul Speed - BSD licensed. // NWN Tools - http://nwntools.sf.net/ // // Additions and changes from original copyright (c) 2005-2006 Greyhawk0 #include "zzdlg_tools_inc" int StartingConditional() { object oSpeaker = _dlgGetPcSpeaker(); // Check to see if the conversation is done. int iState = GetLocalInt( oSpeaker, DLG_STATE ); // This code is to show a final farewell, and have an "End Dialog" option like the normal conversations. if ( iState == DLG_STATE_ENDED ) { string sFarewellMessage = GetLocalString( oSpeaker, DLG_FAREWELL ); if (sFarewellMessage=="") return ( FALSE ); // Normal behavior. // This sets everything up for the final farewell and end dialog. SetLocalString( oSpeaker, DLG_PROMPT, sFarewellMessage ); SetLocalString( oSpeaker, DLG_PAGE_NAME, "" ); SetLocalString( oSpeaker, DLG_RESPONSE_LIST, "" ); SetLocalInt( oSpeaker, DLG_HAS_END, FALSE ); SetLocalInt( oSpeaker, DLG_HAS_RESET, FALSE ); } // Initialize the page and possibly the entire conversation if ( iState != DLG_STATE_ENDED ) { _dlgInitializePage( oSpeaker ); } // Just for continue chains. _SetupContinueChainedPrompt( oSpeaker ); // Initialize the values from the dialog configuration SetCustomToken( DLG_BASE_TOKEN, GetLocalString( oSpeaker, DLG_PROMPT ) ); return TRUE; }