10 lines
197 B
Plaintext
10 lines
197 B
Plaintext
void main()
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{
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object oPC = GetEnteringObject();
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if(!GetIsPC(oPC)) return;
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float fFacing = GetFacing(oPC) - 180;
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SetCameraFacing(fFacing, 1.0, 1.0, CAMERA_TRANSITION_TYPE_SNAP);
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}
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