37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
const int CREATURE_EVENT_HEARTBEAT = 0;
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const int CREATURE_EVENT_PERCEPTION = 1;
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const int CREATURE_EVENT_SPELLCAST = 2;
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const int CREATURE_EVENT_ATTACKED = 3;
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const int CREATURE_EVENT_DAMAGED = 4;
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const int CREATURE_EVENT_DISTURBED = 5;
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const int CREATURE_EVENT_ENDCOMBAT = 6;
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const int CREATURE_EVENT_CONVERSATION = 7;
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const int CREATURE_EVENT_SPAWN = 8;
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const int CREATURE_EVENT_RESTED = 9;
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const int CREATURE_EVENT_DEATH = 10;
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const int CREATURE_EVENT_USERDEF = 11;
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const int CREATURE_EVENT_BLOCKED = 12;
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const int MOVEMENT_RATE_PC = 0;
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const int MOVEMENT_RATE_IMMOBILE = 1;
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const int MOVEMENT_RATE_VERY_SLOW = 2;
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const int MOVEMENT_RATE_SLOW = 3;
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const int MOVEMENT_RATE_NORMAL = 4;
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const int MOVEMENT_RATE_FAST = 5;
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const int MOVEMENT_RATE_VERY_FAST = 6;
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const int MOVEMENT_RATE_DEFAULT = 7;
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const int MOVEMENT_RATE_DM_FAST = 8;
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const int VARIABLE_TYPE_INT = 1;
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const int VARIABLE_TYPE_FLOAT = 2;
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const int VARIABLE_TYPE_STRING = 3;
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const int VARIABLE_TYPE_OBJECT = 4;
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const int VARIABLE_TYPE_LOCATION = 5;
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struct scriptvar
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{
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string Name;
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int Type;
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string Value;
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};
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