REO-EE/_module/nss/cbt_constant.nss
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/*******************************************************************************
Script : cbt_ovr_atk_inc
Name : Combat Override Attack Include
Purpose : include script for combat override system (attack functions)
Author : Quixsilver
Modified : May 30, 2010
This file is licensed under the terms of the
GNU GENERAL PUBLIC LICENSE (GPL) Version 2
*******************************************************************************/
/******************************** CONSTANTS ***********************************/
const stringCBT_OVR_VERSION_NUMBER="v1.0";
const stringCBT_OVR_SVAR_ATTACK_ALLOWED ="ATTACK_ALLOWED";
const stringCBT_OVR_SVAR_ATTACK_TARGET="ATTACK_TARGET";
const stringCBT_OVR_SVAR_ATTACK_SHOTS_TO_FIRE="ATTACK_SHOTS_TO_FIRE";
const stringCBT_OVR_SVAR_ATTACK_SILENCED="ATTACK_SILENCED";
const stringCBT_OVR_SVAR_ATTACK_ANIMATION="ATTACK_ANIMATION";
const stringCBT_OVR_SVAR_IS_KNOCKED_DOWN="I_AM_KNOCKED_DOWN";
const stringCBT_OVR_SVAR_PLACEABLE_COVER_VALUE="COMBAT_COVER";
const stringCBT_OVR_SVAR_IS_CROUCHED="I_AM_CROUCHED";
const stringCBT_OVR_SVAR_ARMOR_RATING_BALLISTIC="ARMOR_RATING_BALLISTIC";
const stringCBT_OVR_SVAR_ARMOR_RATING_IMPACT="ARMOR_RATING_IMPACT";
const stringCBT_OVR_SVAR_DEBUG_MODE="CBT_OVR_DEBUG_MODE";
const intCBT_OVR_ANIMATION_PISTOL=ANIMATION_LOOPING_CUSTOM12;
const intCBT_OVR_ANIMATION_PISTOL_DUAL=ANIMATION_LOOPING_CUSTOM13;
const intCBT_OVR_ANIMATION_SMG=ANIMATION_LOOPING_CUSTOM14;
const intCBT_OVR_ANIMATION_SMG_DUAL=ANIMATION_LOOPING_CUSTOM15;
const intCBT_OVR_ANIMATION_RIFLE=ANIMATION_LOOPING_CUSTOM11;
const intCBT_OVR_ANIMATION_CHAINSAW=ANIMATION_LOOPING_CUSTOM10;
const intCBT_OVR_ANIMATION_RELOAD=ANIMATION_LOOPING_CUSTOM16;
const intCBT_OVR_ANIMATION_RELOAD_DUAL=ANIMATION_LOOPING_CUSTOM17;
const intCBT_OVR_ANIMATION_THROW_OBJECT=ANIMATION_LOOPING_CUSTOM18;
const intCBT_OVR_ANIMATION_SHOTGUN=ANIMATION_LOOPING_CUSTOM19;
const int CBT_OVR_ANIMATION_NONE = 0;
const intCBT_OVR_SOUND_GUN_RICOCHET1=8192;
const intCBT_OVR_SOUND_GUN_RICOCHET2=8193;
const intCBT_OVR_SOUND_GUN_RICOCHET3=8194;
const intCBT_OVR_SOUND_GUN_RICOCHET4=8195;
const intCBT_OVR_SOUND_GUN_SILENCER_ON=8196;
const intCBT_OVR_SOUND_GUN_SILENCER_OFF=8197;
const intCBT_OVR_SOUND_GUN_DRYFIRE_PISTOL=8198;
const intCBT_OVR_SOUND_GUN_DRYFIRE_RIFLE=8199;
const intCBT_OVR_SOUND_GUN_RELOAD=8200;
const intCBT_OVR_SOUND_SHOT_HOLDOUT_PISTOL=8202;
const intCBT_OVR_SOUND_SHOT_LIGHT_PISTOL_9MM=8203;
const intCBT_OVR_SOUND_SHOT_LIGHT_PISTOL_44=8204;
const intCBT_OVR_SOUND_SHOT_HEAVY_PISTOL_9MM=8205;
const intCBT_OVR_SOUND_SHOT_HEAVY_PISTOL_44=8206;
const intCBT_OVR_SOUND_SHOT_MACHINE_PISTOL_9MM=8207;
const intCBT_OVR_SOUND_SHOT_MACHINE_PISTOL_44=8208;
const intCBT_OVR_SOUND_SHOT_SMG_9MM=8209;
const intCBT_OVR_SOUND_SHOT_SMG_556=8210;
const intCBT_OVR_SOUND_SHOT_SMG_762=8211;
const intCBT_OVR_SOUND_SHOT_ASSAULT_RIFLE_556=8212;
const intCBT_OVR_SOUND_SHOT_ASSAULT_RIFLE_762=8213;
const intCBT_OVR_SOUND_SHOT_LMG_556=8214;
const intCBT_OVR_SOUND_SHOT_LMG_762=8215;
const intCBT_OVR_SOUND_SHOT_HMG_556=8216;
const intCBT_OVR_SOUND_SHOT_HMG_762=8217;
const intCBT_OVR_SOUND_SHOT_SHOTGUN_12G=8218;
const intCBT_OVR_SOUND_SHOT_SPORT_RIFLE=8219;
const intCBT_OVR_SOUND_SHOT_SNIPER_RIFLE=8220;
const intCBT_OVR_SOUND_SHOT_GRENADE_LAUNCHER=8221;
const intCBT_OVR_SOUND_SHOT_ROCKET_LAUNCHER=8222;
const intCBT_OVR_SOUND_SHOT_MISSILE_LAUNCHER=8223;
const intCBT_OVR_SOUND_SHOT_SILENCED_PISTOL=8224;
const intCBT_OVR_SOUND_SHOT_SILENCED_RIFLE=8225;