RoT2_PRC8/_module/nss/cb_boneydie.nss
Jaysyn904 499aba4eb3 Initial upload
Initial upload
2023-09-25 18:13:22 -04:00

39 lines
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Plaintext

//tabbo
void main()
{
object oPC = GetLastKiller();
if (!GetIsPC(oPC)) return;
object oTarget;
oTarget = OBJECT_SELF;
int nInt;
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_POLYMORPH), oTarget);
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_POLYMORPH), GetLocation(oTarget));
object oSpawn;
location lTarget;
oTarget = oPC;
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "boneydude", lTarget);
oTarget = oSpawn;
AssignCommand(oTarget, ActionStartConversation(oPC, ""));
oTarget = oSpawn;
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_POLYMORPH), oTarget));
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_POLYMORPH), GetLocation(oTarget)));
}