Jaysyn904 499aba4eb3 Initial upload
Initial upload
2023-09-25 18:13:22 -04:00

39 lines
1.2 KiB
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void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
object oTarget;
location lTarget;
oTarget = GetWaypointByTag("wp_goto_jail");
lTarget = GetLocation(oTarget);
if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;
AssignCommand(oPC, ClearAllActions());
AssignCommand(oPC, ActionJumpToLocation(lTarget));
FloatingTextStringOnCreature("You are in Jail Because you pushed through a wall.... that is cheating. No way out, respawn!", oPC);
FloatingTextStringOnCreature("You are in Jail Because you pushed through a wall.... that is cheating. No way out, respawn!", oPC);
FloatingTextStringOnCreature("You are in Jail Because you pushed through a wall.... that is cheating. No way out, respawn!", oPC);
effect eEffect;
eEffect = EffectDamage(1000, DAMAGE_TYPE_MAGICAL, DAMAGE_POWER_NORMAL);
DelayCommand(20.0,ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oPC));
oTarget = oPC;
int nInt;
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DEATH), oTarget);
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DEATH), GetLocation(oTarget));
}