RoT2_PRC8/_module/nss/nw_s1_gazedoom.nss
Jaysyn904 499aba4eb3 Initial upload
Initial upload
2023-09-25 18:13:22 -04:00

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//::///////////////////////////////////////////////
//:: Gaze of Doom
//:: NW_S1_GazeDoom.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
If the target fails a save they recieve a -2
penalty to all saves, attack rolls, damage and
skill checks for the duration of the spell.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Oct 22, 2001
//:://////////////////////////////////////////////
#include "prc_inc_spells"
#include "NW_I0_SPELLS"
//#include "wm_include"
#include "x0_i0_match"
void main()
{
//--------------------------------------------------------------------------
// Make sure we are not blind
//--------------------------------------------------------------------------
if (GetHasEffect(EFFECT_TYPE_BLINDNESS, OBJECT_SELF))
{
FloatingTextStrRefOnCreature(84530, OBJECT_SELF, FALSE);
return;
}
//if (WildMagicOverride()) { return; }
//:: Declare major variables
object oNPC = OBJECT_SELF;
object oTarget;
int nHD = GetHitDice(oNPC);
int nCHAMod = GetAbilityModifier(ABILITY_CHARISMA, oNPC);
int nDC = 10 +nCHAMod+ (nHD/2);
int nDuration = 1 + (nHD / 3);
if(nDuration == 0) { nDuration = 1; }
location lTargetLocation = GetSpellTargetLocation();
effect eVis = EffectVisualEffect(VFX_IMP_DOOM);
effect eSaves = EffectSavingThrowDecrease(SAVING_THROW_ALL, 2);
effect eAttack = EffectAttackDecrease(2);
effect eDamage = EffectDamageDecrease(2);
effect eSkill = EffectSkillDecrease(SKILL_ALL_SKILLS, 2);
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
effect eLink = EffectLinkEffects(eAttack, eDamage);
eLink = EffectLinkEffects(eLink, eSaves);
eLink = EffectLinkEffects(eLink, eSkill);
eLink = EffectLinkEffects(eLink, eDur);
oTarget = GetFirstObjectInShape(SHAPE_SPELLCONE, 10.0, GetSpellTargetLocation());
while(GetIsObjectValid(oTarget))
{
if(!GetIsReactionTypeFriendly(oTarget) && oTarget != oNPC)
{
if(oTarget != oNPC)
{
SignalEvent(oTarget, EventSpellCastAt(oNPC, SPELLABILITY_GAZE_DOOM));
//Spell Resistance and Saving throw
if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC))
{
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink , oTarget, RoundsToSeconds(nDuration));
}
}
}
oTarget = GetNextObjectInShape(SHAPE_SPELLCONE, 10.0, GetSpellTargetLocation());
}
}