RoT2_PRC8/_module/nss/zach_stat_trig.nss
Jaysyn904 499aba4eb3 Initial upload
Initial upload
2023-09-25 18:13:22 -04:00

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// Petrify any nearby statues
void main()
{
object oStatue = GetNearestObjectByTag("ZACH_STATUE");
effect eStone = EffectPetrify();
int n = 1;
float fDistance;
while(oStatue != OBJECT_INVALID)
{
fDistance = GetDistanceBetween(OBJECT_SELF, oStatue);
if(fDistance >= 35.0)
{
return;
}
if(GetLocalInt(oStatue, "IMMUNE") == 0)
{
SetAILevel(oStatue, AI_LEVEL_HIGH);
SetLocalInt(oStatue, "X1_L_IMMUNE_TO_DISPEL", 10);
AssignCommand(oStatue, ActionPlayAnimation(ANIMATION_FIREFORGET_TAUNT));
DelayCommand(1.0, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eStone, oStatue));
DelayCommand(1.0, SetAILevel(oStatue, AI_LEVEL_VERY_LOW));
//SetPlotFlag(oStatue, TRUE);
}
n++;
oStatue = GetNearestObjectByTag("ZACH_STATUE", OBJECT_SELF, n);
}
}