Added persistent player storage
Added persistent player storage. Fixed store items. Full compile. Updated release archive.
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_module/nss/util_c_targeting.nss
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_module/nss/util_c_targeting.nss
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/// ----------------------------------------------------------------------------
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/// @file util_c_targeting.nss
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/// @author Ed Burke (tinygiant98) <af.hog.pilot@gmail.com>
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/// @brief Configuration settings for util_i_targeting.nss.
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/// ----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// Targeting Mode Script Handler
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// -----------------------------------------------------------------------------
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// You may alter the contents of this function, but do not alter its signature.
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// -----------------------------------------------------------------------------
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/// @brief Custom handler to run scripts associated with targeting hooks.
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/// @param sScript The script assigned to the current targeting hook.
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/// @param oSelf The PC object assigned to the current targeting event.
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void RunTargetingHookScript(string sScript, object oSelf = OBJECT_SELF)
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{
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/* Use this function to implement your module's methodology for
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running scripts.
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ExecuteScript(sScript, oSelf);
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*/
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}
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