Added persistent player storage

Added persistent player storage.  Fixed store items.  Full compile.  Updated release archive.
This commit is contained in:
Jaysyn904
2025-03-09 20:14:36 -04:00
parent e9f1a582bc
commit 379c5dce03
1074 changed files with 30048 additions and 435 deletions

View File

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/// ----------------------------------------------------------------------------
/// @file util_c_targeting.nss
/// @author Ed Burke (tinygiant98) <af.hog.pilot@gmail.com>
/// @brief Configuration settings for util_i_targeting.nss.
/// ----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// Targeting Mode Script Handler
// -----------------------------------------------------------------------------
// You may alter the contents of this function, but do not alter its signature.
// -----------------------------------------------------------------------------
/// @brief Custom handler to run scripts associated with targeting hooks.
/// @param sScript The script assigned to the current targeting hook.
/// @param oSelf The PC object assigned to the current targeting event.
void RunTargetingHookScript(string sScript, object oSelf = OBJECT_SELF)
{
/* Use this function to implement your module's methodology for
running scripts.
ExecuteScript(sScript, oSelf);
*/
}