Added persistent player storage
Added persistent player storage. Fixed store items. Full compile. Updated release archive.
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@@ -12,6 +12,7 @@ void main ()
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AddJournalQuestEntry("xprules", 1, oPlayer, FALSE, FALSE, FALSE);
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AddJournalQuestEntry("lvl_adj", 1, oPlayer, FALSE, FALSE, FALSE);
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AddJournalQuestEntry("JRNL_PRC8", 1, oPlayer, FALSE, FALSE, FALSE);
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cs_DestroyStolenItems(oPlayer); // Destroy any stolen items
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cs_LimitGoldInBank(oPlayer, 20000000); // Limit gold in bank
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