Initial upload
Initial upload
This commit is contained in:
89
_module/nss/cb_attack_all.nss
Normal file
89
_module/nss/cb_attack_all.nss
Normal file
@@ -0,0 +1,89 @@
|
||||
#include "nw_i0_generic"
|
||||
void main()
|
||||
{
|
||||
|
||||
object oPC = GetPCSpeaker();
|
||||
object oTarget;
|
||||
object oSpawn;
|
||||
location lTarget;
|
||||
int nInt;
|
||||
|
||||
oTarget = GetWaypointByTag("wp_nmonk_01");
|
||||
lTarget = GetLocation(oTarget);
|
||||
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "voidmonk", lTarget);
|
||||
oTarget = oSpawn;
|
||||
SetIsTemporaryEnemy(oPC, oTarget);
|
||||
AssignCommand(oTarget, ActionAttack(oPC));
|
||||
AssignCommand(oTarget, DetermineCombatRound(oPC));
|
||||
oTarget = oSpawn;
|
||||
nInt = GetObjectType(oTarget);
|
||||
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
|
||||
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
|
||||
|
||||
oTarget = GetWaypointByTag("wp_nmonk_02");
|
||||
lTarget = GetLocation(oTarget);
|
||||
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "voidmonk", lTarget);
|
||||
oTarget = oSpawn;
|
||||
SetIsTemporaryEnemy(oPC, oTarget);
|
||||
AssignCommand(oTarget, ActionAttack(oPC));
|
||||
AssignCommand(oTarget, DetermineCombatRound(oPC));
|
||||
oTarget = oSpawn;
|
||||
nInt = GetObjectType(oTarget);
|
||||
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
|
||||
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
|
||||
|
||||
oTarget = GetWaypointByTag("wp_nmonk_03");
|
||||
lTarget = GetLocation(oTarget);
|
||||
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "voidmonk", lTarget);
|
||||
oTarget = oSpawn;
|
||||
SetIsTemporaryEnemy(oPC, oTarget);
|
||||
AssignCommand(oTarget, ActionAttack(oPC));
|
||||
AssignCommand(oTarget, DetermineCombatRound(oPC));
|
||||
oTarget = oSpawn;
|
||||
nInt = GetObjectType(oTarget);
|
||||
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
|
||||
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
|
||||
|
||||
oTarget = GetWaypointByTag("wp_nmonk_04");
|
||||
lTarget = GetLocation(oTarget);
|
||||
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "voidmonk", lTarget);
|
||||
oTarget = oSpawn;
|
||||
SetIsTemporaryEnemy(oPC, oTarget);
|
||||
AssignCommand(oTarget, ActionAttack(oPC));
|
||||
AssignCommand(oTarget, DetermineCombatRound(oPC));
|
||||
oTarget = oSpawn;
|
||||
nInt = GetObjectType(oTarget);
|
||||
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
|
||||
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
|
||||
|
||||
oTarget = GetWaypointByTag("wp_nmonk_05");
|
||||
lTarget = GetLocation(oTarget);
|
||||
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "voidmonk", lTarget);
|
||||
oTarget = oSpawn;
|
||||
SetIsTemporaryEnemy(oPC, oTarget);
|
||||
AssignCommand(oTarget, ActionAttack(oPC));
|
||||
AssignCommand(oTarget, DetermineCombatRound(oPC));
|
||||
oTarget = oSpawn;
|
||||
nInt = GetObjectType(oTarget);
|
||||
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
|
||||
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
|
||||
|
||||
oTarget = GetWaypointByTag("wp_nmonk_06");
|
||||
lTarget = GetLocation(oTarget);
|
||||
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "voidmonk", lTarget);
|
||||
oTarget = oSpawn;
|
||||
SetIsTemporaryEnemy(oPC, oTarget);
|
||||
AssignCommand(oTarget, ActionAttack(oPC));
|
||||
AssignCommand(oTarget, DetermineCombatRound(oPC));
|
||||
oTarget = oSpawn;
|
||||
nInt = GetObjectType(oTarget);
|
||||
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), oTarget));
|
||||
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_EPIC_UNDEAD), GetLocation(oTarget)));
|
||||
|
||||
oTarget = OBJECT_SELF;
|
||||
AdjustReputation(oPC, oTarget, -100);
|
||||
oTarget = OBJECT_SELF;
|
||||
SetIsTemporaryEnemy(oPC, oTarget);
|
||||
AssignCommand(oTarget, ActionAttack(oPC));
|
||||
AssignCommand(oTarget, DetermineCombatRound(oPC));
|
||||
}
|
||||
Reference in New Issue
Block a user