// main script to port home void main() { object oPC = GetLastUsedBy(); if (!GetIsPC(oPC)) return; AssignCommand(oPC, ClearAllActions()); object oTarget; location lTarget; oTarget = GetWaypointByTag("trin_home_01"); lTarget = GetLocation(oTarget); if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return; DelayCommand(2.0, AssignCommand(oPC, ActionJumpToLocation(lTarget))); oTarget = oPC; int nInt; nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), oTarget); else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL), GetLocation(oTarget)); }