/* Script generated by Lilac Soul's NWN Script Generator, v. 1.3 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this OnDeath void main() { object oPC = GetLastKiller(); if (!GetIsPC(oPC)) return; object oTarget; object oSpawn; location lTarget; oTarget = GetWaypointByTag("wp_noble_gong"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "noblegong009", lTarget); oTarget = oSpawn; //Visual effects can't be applied to waypoints, so if it is a WP //apply to the WP's location instead int nInt; nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DIVINE_STRIKE_FIRE), oTarget); else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DIVINE_STRIKE_FIRE), GetLocation(oTarget)); }