#include "nw_i0_generic" /* Script generated by Lilac Soul's NWN Script Generator, v. 1.2 For download info, please visit: http://www.angelfire.com/space/lilacsoul */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); object oTarget; oTarget = OBJECT_SELF; SetIsTemporaryEnemy(oPC, oTarget); AssignCommand(oTarget, ActionAttack(oPC)); AssignCommand(oTarget, DetermineCombatRound(oPC)); }