/* Script generated by Lilac Soul's NWN Script Generator, v. 1.5 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); object oTarget; oTarget = oPC; effect eEffect; eEffect = EffectACDecrease(50); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectAttackDecrease(30); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectMovementSpeedDecrease(50); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectBlindness(); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectDeaf(); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectSilence(); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectAbilityDecrease(ABILITY_CHARISMA, 25); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectAbilityDecrease(ABILITY_CONSTITUTION, 25); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectAbilityDecrease(ABILITY_STRENGTH, 25); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectAbilityDecrease(ABILITY_DEXTERITY, 25); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectAbilityDecrease(ABILITY_INTELLIGENCE, 25); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); oTarget = oPC; eEffect = EffectAbilityDecrease(ABILITY_WISDOM, 25); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 600.0f); }