void main() { object oPC = GetPCSpeaker(); object oTarget; object oSpawn; location lTarget; oTarget = GetWaypointByTag("wp_drow_light"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "drowlight", lTarget); oTarget = oSpawn; int nInt; nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_KNOCK), oTarget)); else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_KNOCK), GetLocation(oTarget))); }