void main() { object oPC = GetPCSpeaker(); AdjustAlignment(oPC, ALIGNMENT_GOOD, 100); object oItem; oItem = GetItemPossessedBy(oPC, "SCROLLOFEVIL"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); oItem = GetItemPossessedBy(oPC, "SCROLLOFNEUTRAL"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); oItem = GetItemPossessedBy(oPC, "HOLYSERUM"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); }