void main() { /* object oPlayer = GetEnteringObject(); location lPlayer = GetCampaignLocation("PlayerData","Location",oPlayer); if(GetIsObjectValid(GetAreaFromLocation(lPlayer))) { if(GetLocalInt(oPlayer,"BypassLocation") == 0) { AssignCommand(oPlayer,ActionDoCommand(JumpToLocation(lPlayer))); } } if(GetLocalInt(oPlayer,"Dead")==1) { effect Deathstroke = EffectDeath(TRUE); AssignCommand(oPlayer,ActionDoCommand(ApplyEffectToObject(DURATION_TYPE_INSTANT,Deathstroke,oPlayer))); } else if (GetCampaignInt("PlayerData","Dead",oPlayer) == 1) { effect Deathstroke = EffectDeath(TRUE); AssignCommand(oPlayer,ActionDoCommand(ApplyEffectToObject(DURATION_TYPE_INSTANT,Deathstroke,oPlayer))); } */ }