{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "ForestExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bench / Pew" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Merchants Shingle - 5" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "6 placeable fences/walls with endpoles by Okto\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOKPak v3 by Danmar Edited by SBird for CEP." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Log -- sittable placeable by jin\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: DK Furniture Plus by Nethy" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: DK Furniture Plus by Nethy" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Rustic Shelter Placeables by Brother Roth\r\nThis tent can be entered." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Box / Crate - 3 (Medium treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Desert Boulder 2" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Desert Boulder" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Tir Na Og Tree Pack 1 v2.01 By Martin E" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: DK Furniture Plus by Nethy" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Myconid/Fungus Placeables by Schazzwozzer\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Water v1.1 by Adam Miller" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOKPak v3 by Danmar Edited by SBird for CEP." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Log -- sittable placeable by jin\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Log -- sittable placeable by jin\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Log -- sittable placeable by jin\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Log -- sittable placeable by jin\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "volition's Bio Placeables by volition\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Rokugan V2 by Kerry Mortensen\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Outhouse by Ice-Child" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOKPak v3 by Danmar\r Modified by SBird for CEP" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOKPak v3 by Danmar\r Modified by SBird for CEP" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Torture, Taxidermy, and High Tea by Gnomad" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Torture, Taxidermy, and High Tea by Gnomad" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Torture, Taxidermy, and High Tea by Gnomad" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Water v1.1 by Adam Miller" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Rokugan V2 by Kerry Mortensen\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bolts of Cloth" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Futons by Veldin" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Tables'n'Stool by Ice-Child" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOKPak v3 by Danmar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Torture, Taxidermy, and High Tea by Gnomad" } } ] }, "SoundList": { "type": "list", "value": [ { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } } ] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [ { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } } ] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } } ] } }