{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [] }, "Door List": { "type": "list", "value": [] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "For use with CEP crafting system.\r\nWill be spawned and erased dynamically as needed, or can be placed in an inaccessible area. " } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 2 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Copy these to use in your scripts:\r\n\r\nstring sColor = GetName(GetObjectByTag(\"COLORS\"));\r\nstring sWhite = GetSubString(sColor, 0, 6);\r\nstring sYellow = GetSubString(sColor, 6, 6);\r\nstring sMagenta = GetSubString(sColor, 12, 6);\r\nstring sCyan = GetSubString(sColor, 18, 6);\r\nstring sRed = GetSubString(sColor, 24, 6);\r\nstring sGreen = GetSubString(sColor, 30, 6);\r\nstring sBlue = GetSubString(sColor, 36, 6);" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 1 (Low treasure script)" } } ] }, "SoundList": { "type": "list", "value": [] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [] }, "WaypointList": { "type": "list", "value": [] } }