{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sarcophagus - Evil (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sarcophagus - Evil (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sarcophagus - Evil (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sarcophagus - Evil (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sphinx Statue" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Statue - Gargoyle (Living) - This gargoyle statue will turn into a gargoyle if 'players' come near it." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Altar / Shrine - Evil" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "volition's Bio Placeables by volition\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Lisa’s Placeables SOU/1.3 padded by Lisa\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Tome" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Urn" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Water Drip" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Alchemist's Apparatus" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "volition's Bio Placeables by volition\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "volition's Bio Placeables by volition\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Coulisfu Oriental Rural Tileset v2.3" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bookshelf script (spawns in books or a mage scroll)." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "volition's Bio Placeables by volition\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: DK Furniture Plus by Nethy" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sittable Chairs by Janus\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Shaft of Light - Green" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Carpets by JaffBarrow" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Torture, Taxidermy, and High Tea by Gnomad" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "volition's Bio Placeables by volition\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Merchants Shingle - 4" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Small" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Small" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOKPak v3 by Danmar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Torture, Taxidermy, and High Tea by Gnomad" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOKPak v3 by Danmar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra\r\nmodified by SBird for CEP" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer Edited by SBird for CEP." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Egyptian Sarcophagus & Altar by Lisa" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bed that binds a PC to a waypoint nearby" } } ] }, "SoundList": { "type": "list", "value": [] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } } ] } }