//Created by Esreyr Fears //on February 2nd, 2006 //Change the Tail to BONE #include "alt_shape_inc" void main() { //Get the PC & widget to store the information on object oPC = OBJECT_SELF; object oAltshapeWidget = GetItemPossessedBy(oPC, "alt_shape_conv"); if (oAltshapeWidget == OBJECT_INVALID) return; //Change the Tail SetLocalInt(oAltshapeWidget, "change_tail", CREATURE_TAIL_TYPE_BONE ); //Make the Changes makeChanges(oPC, oAltshapeWidget); }