/* Script generated by Lilac Soul's NWN Script Generator, v. 2.0 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Goes OnPerceived of a creature void main() { object oPC = GetLastPerceived(); if (!GetIsPC(oPC)) return; if (!GetLastPerceptionSeen()) return; ActionSpeakString("What..? Intruders! Take them!"); ExecuteScript("nw_c2_default2", OBJECT_SELF); }