void main() { object oPC = GetPCSpeaker(); effect eVis = EffectVisualEffect(VFX_DUR_IOUNSTONE_BLUE); float fDuration = IntToFloat(65 + Random(56)); TakeGoldFromCreature(200, oPC, TRUE); SetLocalString(oPC, "FV_SHOP_ACCESS", "FV_NORMALBLOOD"); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oPC, fDuration); DelayCommand(fDuration, DeleteLocalString(oPC, "FV_SHOP_ACCESS")); }