//:://///////////////////////////////////////////// //:: FileName guardianaking4 //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 1/12/2004 6:41:25 PM //::////////////////////////////////////////////// #include "nw_i0_tool" void main() { // Give the speaker some gold //RewardPartyGP(2000, GetPCSpeaker()); // Give the speaker some XP //RewardPartyXP(1000, GetPCSpeaker()); // Give the speaker the items //CreateItemOnObject("nw_maarcl055", GetPCSpeaker(), 1); object oPartymember = GetFirstFactionMember(GetPCSpeaker()); while (GetIsObjectValid(oPartymember)) { if (GetArea(oPartymember) == GetArea(GetPCSpeaker()) && GetXP(oPartymember) < 120000) { GiveGoldToCreature(oPartymember, 2000); GiveXPToCreature(oPartymember, 1000); CreateItemOnObject("nw_maarcl055", oPartymember, 1); } oPartymember = GetNextFactionMember(GetPCSpeaker()); } // Remove items from the player's inventory object oItemToTake; oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "RunefaustInvasionPlans"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); // Set the variables SetLocalInt(GetPCSpeaker(), "KingGuardiana", 200); }