//////////////////////////////////////////////////////////////////////////////// // // New Style Training Dummy and Training Target // mar_cd_ondeath // By:Don Anderson // dandersonru@msn.com // // This is placed in the OnDeath Event of a Combat Dummy and/or Archery Target // //////////////////////////////////////////////////////////////////////////////// void main() { object oSelf = OBJECT_SELF; int nSelf = GetObjectType(oSelf); string sSelf = GetResRef(oSelf); location lSelf = GetLocation(oSelf); CreateObject(nSelf, sSelf, lSelf, FALSE); }