//////////////////////////////////////////////////////////////////////////////// // Replaces Inventories In Placeables // opw_inv_replace // By Don Anderson // dandersonru@msn.com // // Place this script in the On Disturbed Event // Warning....this gives away stuff for free in UNLIMITED quantities // //////////////////////////////////////////////////////////////////////////////// void main() { object oChest = OBJECT_SELF; object oPC = GetLastDisturbed(); object oItem = GetInventoryDisturbItem(); string sRItem = GetResRef(oItem); int nDType = GetInventoryDisturbType(); //Destroy Added Item if(nDType == INVENTORY_DISTURB_TYPE_ADDED) { DestroyObject(oItem,0.1); return; } //Replace Removed Item if(nDType == INVENTORY_DISTURB_TYPE_REMOVED) { CreateItemOnObject(sRItem,oChest,1); return; } }