//////////////////////////////////////////////////////////////////////////////// // // Map Exploration by Explore Area Waypoint // opw_map_exp_wp // By Don Anderson // dandersonru@msn.com // // Place this in the Area OnEnter Event // //////////////////////////////////////////////////////////////////////////////// void main() { object oPC = GetEnteringObject(); object oArea = GetArea(oPC); object oWP = GetNearestObjectByTag("ExlporeArea",oPC,1); //Use these to save CPU Cycles if(GetIsDM(oPC) == TRUE) return; if(GetIsDMPossessed(oPC) == TRUE) return; if(GetIsPC(oPC) == FALSE) return; //Now Loop Through Inventory and search for Maps if(oWP != OBJECT_INVALID) { ExploreAreaForPlayer(oArea,oPC); } }