//////////////////////////////////////////////////////////////////////////////// // // Crafting Trash Can // opw_trashcan // By:Don Anderson // dandersonru@msn.com // // This is placed in the OnClosed Event of // a chest or whatever. // // Destroys anything that is placed in this can // //////////////////////////////////////////////////////////////////////////////// void main() { object oTrashCan = OBJECT_SELF; object oItemInTrash = GetFirstItemInInventory(oTrashCan); while(GetIsObjectValid(oItemInTrash) == TRUE) { DestroyObject(oItemInTrash); oItemInTrash = GetNextItemInInventory(oTrashCan); } ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect( VFX_FNF_SMOKE_PUFF ), OBJECT_SELF ); }