//////////////////////////////////////////////////////////////////////////////// // Olander's and 9Fires' Quest/Commodities/Bounties System // o9f_contract_y // By Don Anderson // dandersonru@msn.com // // Called from the NPC Commodity Convo // //////////////////////////////////////////////////////////////////////////////// int StartingConditional() { object oPC = GetPCSpeaker(); object oNPC = OBJECT_SELF; object oContract = GetItemPossessedBy(oPC,"QuestContract"); //All Checks if(GetIsObjectValid(oContract) == TRUE) return TRUE; else return FALSE; }