//////////////////////////////////////////////////////////////////////////////// // // Realistic Torches - OnUnequip // torch_onunequip // By:Don Anderson // dandersonru@msn.com // // This is placed in the Module OnUnequip Event // //////////////////////////////////////////////////////////////////////////////// void main() { object oTorch = GetPCItemLastUnequipped(); string sTorch = GetTag(oTorch); //This is for a Torch if(sTorch == "torch") SetLocalInt(oTorch,"TORCHEQUIP",0); //This is for an Open Lantern if(sTorch == "openlantern") SetLocalInt(oTorch,"TORCHEQUIP",0); //This is for a Lantern if(sTorch == "lantern") SetLocalInt(oTorch,"TORCHEQUIP",0); }