//:://///////////////////////////////////////////// //:: vat_getnextright //:: Conversation Action Taken //:: Change armor appearance //::////////////////////////////////////////////// #include "inc_changearmor" void main() { //change the armor item int iItemAppr = GetLocalInt(GetPCSpeaker(),"iItemAppr"); //modify the right piece instead of left if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LBICEP) armorModelPrev(ITEM_APPR_ARMOR_MODEL_RBICEP); if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LFOOT) armorModelPrev(ITEM_APPR_ARMOR_MODEL_RFOOT); if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LFOREARM) armorModelPrev(ITEM_APPR_ARMOR_MODEL_RFOREARM); if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LHAND) armorModelPrev(ITEM_APPR_ARMOR_MODEL_RHAND); if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LSHIN) armorModelPrev(ITEM_APPR_ARMOR_MODEL_RSHIN); if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LSHOULDER) armorModelPrev(ITEM_APPR_ARMOR_MODEL_RSHOULDER); if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LTHIGH) armorModelPrev(ITEM_APPR_ARMOR_MODEL_RTHIGH); }