//::///////////////////////////////////////////////
//:: vat_getnextright
//:: Conversation Action Taken
//:: Change armor appearance
//:://////////////////////////////////////////////

#include "inc_changearmor"

void main()
{
    //change the armor item
    int iItemAppr = GetLocalInt(GetPCSpeaker(),"iItemAppr");

    //modify the right piece instead of left
    if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LBICEP)
        armorModelPrev(ITEM_APPR_ARMOR_MODEL_RBICEP);

    if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LFOOT)
        armorModelPrev(ITEM_APPR_ARMOR_MODEL_RFOOT);

    if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LFOREARM)
        armorModelPrev(ITEM_APPR_ARMOR_MODEL_RFOREARM);

    if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LHAND)
        armorModelPrev(ITEM_APPR_ARMOR_MODEL_RHAND);

    if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LSHIN)
        armorModelPrev(ITEM_APPR_ARMOR_MODEL_RSHIN);

    if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LSHOULDER)
        armorModelPrev(ITEM_APPR_ARMOR_MODEL_RSHOULDER);

    if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LTHIGH)
        armorModelPrev(ITEM_APPR_ARMOR_MODEL_RTHIGH);
}