#include "inc_arenapc" void main() { object oPC = GetPCSpeaker(); object oCreature = ArenaSummon("cs1_paladin"); int iPCLevel = GetLevelByPosition(1, oPC) + GetLevelByPosition(2, oPC) + GetLevelByPosition(3, oPC); int iLevelUp = 1; while (iLevelUp < iPCLevel) { iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_PALADIN, TRUE); } EquipNPC(oCreature, iLevelUp); SendMessageToPC(oPC, GetName(oCreature) + "'s level = " + IntToString(iLevelUp)); }