//:://///////////////////////////////////////////// //:: FileName vtw_islearned //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 9/11/2005 1:06:57 PM //::////////////////////////////////////////////// int StartingConditional() { object oPC = GetPCSpeaker(); // Restrict based on the player's class int iPassed = 0; if(GetLevelByClass(CLASS_TYPE_ARCANE_ARCHER, GetPCSpeaker()) >= 1) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_BARD, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_CLERIC, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_HARPER, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_MONK, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_PALE_MASTER, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_DRAGON_DISCIPLE, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_SORCERER, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_WIZARD, GetPCSpeaker()) >= 1)) iPassed = 1; if(iPassed == 0) return FALSE; return TRUE; }