#include "inc_baseitem" int StartingConditional() { object oItem = GetLocalObject(GetPCSpeaker(), "MODIFY_ITEM"); if ( isArmor(oItem) || isWearable(oItem) || isGauntlet(oItem) || isMelee(oItem) || isRanged(oItem) || isArcane(oItem) ) return TRUE; else return FALSE; }