//////////////////////////////////////////////////////////////////////////////// // // Wrapper // wrap_mod_onunaqu // by Don Anderson // //////////////////////////////////////////////////////////////////////////////// void main() { ExecuteScript("prc_onunaquire", OBJECT_SELF); object oItem = GetModuleItemLost(); object oPC = GetModuleItemLostBy(); SetLocalObject(oItem, "LastOwner", oPC); SetLocalString(oItem, "LastOwnerName", GetName(oPC)); SetLocalString(oItem, "LastOwnerPlayerName", GetPCPlayerName(oPC)); ExecuteScript("x2_mod_def_unaqu",OBJECT_SELF); // Default Bioware //ExecuteScript("os_mod_onunaqu",OBJECT_SELF); // Olander's Siege System //ExecuteScript("doa_mod_itemlost",OBJECT_SELF); // DOA Gold Encumberance }